Pokemon GO is one of the most played games in the world and was the biggest ‘thing’ of 2016. The anime based game has had its ups and downs but now that it’s finally up and running. Niantic just released patch 0.55.0 for Android users.
At first glance, it doesn’t seem like the patch has much to offer however, many users have found an important feature in this patch that wasn’t mentioned by Niantic in their patch notes. Reports suggest that the latest version of the app no longer interrupts any music that is being played before the game starts.
Previously, the game would pause anything playing before it started which left you having to listen to the app’s looping soundtrack or hunting Pokemon in silence. iOS users were able to do this earlier which did not sit well with Android users.
The bug that caused this issue originates in the Unity 3D game engine and not with Niantic. Unity technologies released a fix for this bug a few weeks ago, though Niantic has taken a while to incorporate it into a patch.
Warning: Be advised that this latest update might be a potential risk to your ears. The music you listen to while playing the game will have its volume lowered. If you happen to increase the volume mid-game, and then when you close Pokemon GO, the volume will suddenly go up to normal levels which might damage your eardrums.
- Reduced the starting load time on Android devices.
- Resolved Android connectivity issues for the Pokémon GO Plus accessory.
- Integrated iOS wheelchair support for use with Apple Watch.
- Minor text fixes.